That being said, all of the individual UI assets shown were created by me. This is just a small sample of all the work done for various parts of the module that I worked on. This was after strenuous feedback from the team and Art Director to ensure it was aligned with the art style and quality bar. 

Zariel’s Citadel - Module

I took the wireframes done by the UX Designer and iterated until approval. I’ll show various states along with showing the major differences between PC and Console. Working with an older game that has an established UX/UI I kept in mind that I needed to reuse as many UI assets as possible and only introducing new UI art when necessary. I interact heavily with the Outsourcing team. I would setup templates, give directional feedback, & final approval.

All Copyrights of this artwork and the game, Neverwinter, belongs to Cryptic Studios, Perfect World, along with Dungeons & Dragons/Wizards of the Coast.
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The Echo Project